Greedfall character creation3/23/2023 ![]() Your companions are equally as fleshed-out, and they're some of the highlights of the storytelling. ![]() There’s a subplot where you have to help some fleeing scholars who were going to be burned at the stake for discovering historical texts that contradicted established doctrine, and when you show up to the city they’ve founded on Teer Fradee a Telemee guy chokes a native to death in front of you. They’re aesthetically (and in practice) the GreedFall stand-in for the Catholic Church, complete with all the nasty corruption rampant in the Vatican. After the start, though, the premise of three different nations (each mirroring a real-world society at any given point in time), being all colonial on an island populated by tribal natives, and the insinuation that there’ll be a big statement on said colonial-ness, I actually found really compelling. The opening has you trying to find your brother, because he’s going to be the new governor of Congregation City on the island, and so you run some errands for the Ambassadors of the other two main nations, the Bridge Alliance and Telemee. In Mass Effect, the first three hours were a bit of an exposition-y grind, but you reach a certain point where you’re like, “Oh! This is actually good!” In GreedFall, the first three hours make you want to astrally project out of your body and float away to do or see literally anything else, and then you reach the island of Teer Fradee and you’re like, “Oh! This is actually mediocre!” I also found the pacing familiar, 'cos like a BioWare epic, GreedFall takes a while to get going. It's clearly trying to scratch the same itch. GreedFall is an RPG where you create your own character, stomp about with a team of companions, and do quests wot have consequences. My BioWare comparison isn't from nowhere. But there are still more problems with this bargain bucket BioWare RPG than there are hats for me to adorn my badass, rogueish, lesbian sorcerer’s head with. ![]() Spiders is a development studio you might know for the painfully average The Technomancer, and I’m happy to report that 17th Century empire building RPG GreedFall shows they’ve experienced some character progression as a team.
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